The process

Research and define

Tell the story from the design thinking method:

Make human centered design, emphasizing that is emphatizing with the user and bla bla bla.

  1. Research:

    Statistics

    Goals, needs and painpoint to generate the problem statement

  2. Define:

    Now you have the problem, define the user (persona), scenarios and the experience mapping.

  3. Ideate:

    Brainstorming, sketches, wireframes

  4. Prototyping and Deliver:

    Iterate check https://amayabrandon.wordpress.com/2024/03/21/the-design-of-everyday-things-by-don-norman/

Sin embargo, desde el atlantismo occidental capitalista se ha hecho (y se sigue haciendo) una interpretación bastante arbitraria de la frase. “No importa si el gato es blanco o negro” suele traducirse como “no importa si el modelo es más socialista o más capitalista”;

Try to keep the paragraphs shorts and concise. less than 60 words and if there's more to say divide it into paragraphs (not recommended, better with less).

Problem, sollution and stuff

check the work fo Yuri Kim https://yurikim.co/navan and Alex Bardini https://www.alexisbardini.com/ for inspiration and lead.
Tell a story. the research, statistics
Maybe one block of short text and the other half with a picture or a carrousell or a cople of pictures overlapping and when hovee over them theyll display in the center. Experiment.https://bough.studio/

Conclusion/ What I learned

Make it in a way the stupid employers see how you work, formulate the problem and such. Everyone can make pretty graphics.

Play with spaces, 3 columns with media, fotos, gifs, videos, sketches, personas, scenarios, mapping experiences.

Try to keep the paragraphs shorts and concise. less than 60 words and if there's more to say divide it into paragraphs (not recommended, better with less).

Contact

Brandon Amaya | 2024